Latest news from Gamasutra.com -Games feed

Latest news from Gamasutra.com -Games feed

  1. Mountains to molerathills: Squeezing the Mojave desert into Fallout: New Vegas

    10.06 / 01:57 www.gamasutra.com Gamasutra.com -Games
    Two devs behind Fallout: New Vegas share how they compressed an expansive desert into a Xbox 360 and PlayStation 3-sized open world game without losing its charm. …
  2. Sirvo's Asher Vollmer reminds devs: know your audience, and be kind

    10.06 / 01:56 www.gamasutra.com Gamasutra.com -Games
    "Flappy Bird knows what it is," says Vollmer in a new episode of Designer Notes. "The problem with Semi-Automatic is we didn't know who this was for. We were just making it for, like, the world." …
  3. Survey: 28% of fans in the West think eSports belong in the Olympics

    10.06 / 01:56 www.gamasutra.com Gamasutra.com -Games
    Over half of eSports fans think eSports are a real sport, but only 28 percent believe they belong in the Olympics, according to a new eSports "fan report" published by the Nielsen market research firm. …
  4. Wi-Fi firm reports its routers see more Xboxes than PS4s in the U.S.

    10.06 / 01:56 www.gamasutra.com Gamasutra.com -Games
    Wi-Fi firm Eero shares some interesting (anonymized) data about what devices people use & when, collected from both a user survey and its network of routers in 10 big metro areas of the U.S. …
  5. Video: Doing procedural shader-based animations in Fortnite

    10.06 / 01:56 www.gamasutra.com Gamasutra.com -Games
    At GDC 2013 Epic Games' Jonathan Lindquist deftly explains how Fortnite got its unique look, offering a behind-the-scenes look at the game's shader-based procedural animation. …
  6. Fortnite: Battle Royale prompted engine-wide Unreal improvements

    10.04 / 23:03 www.gamasutra.com Gamasutra.com -Games
    Epic Games, the creator of both Fortnite and the Unreal Engine, says that developing the game's recent battle royale mode led to a number of optimizations headed to the next few Unreal updates. …
  7. Video: A behind-the-scenes look at the art of Old Man's Journey

    10.04 / 21:47 www.gamasutra.com Gamasutra.com -Games
    At GDC 2017, Broken Rules' Clemens Scott spoke frankly about how Old Man's Journey got its unique look -- and how they set up their art pipeline to efficiently produce that look. …
  8. Don't Miss: 7 horror games (plus some movies) every designer should study

    10.04 / 21:47 www.gamasutra.com Gamasutra.com -Games
    In this timeless feature, Gamasutra speaks to a handful of game developers from across the industry (and the world) to get their recommendations on what horror games designers should play -- and why. …
  9. 343 Industries created a Halo VR experience for Windows Mixed Reality

    10.04 / 21:47 www.gamasutra.com Gamasutra.com -Games
    Microsoft is kicking off the Windows Mixed Reality headset launch with a short VR experience steeped in the lore of the Halo games. …
  10. Get a job: Gearbox Software is hiring a Level Designer

    10.04 / 19:52 www.gamasutra.com Gamasutra.com -Games
    Gearbox is looking for a Level Designer to develop singleplayer and co-op levels, prototype and integrate moment-to-moment gameplay, and mentor junior design staff as a member of its Texas-based team. …
  11. Developing Fortnite: Battle Royale prompted engine-wide Unreal improvements

    10.04 / 19:52 www.gamasutra.com Gamasutra.com -Games
    Epic Games, the creator of both Fortnite and the Unreal Engine, says that developing the game's recent battle royale mode led to a number of optimizations headed to the next few Unreal updates. …
  12. Unity 2017.2 brings Autodesk integration into the fold

    10.04 / 18:50 www.gamasutra.com Gamasutra.com -Games
    A collaboration between Unity and Autodesk means that game devs and artists using tools from both companies should have an easier time in the future. …
  13. Free-to-play Fortnite Battle Royale saw 7M players its first week

    10.04 / 17:35 www.gamasutra.com Gamasutra.com -Games
    Epic Games says that its PUBG-like Fortnite Battle Royale has passed 7 million players at the close of its first week out in the world. …
  14. We're chatting with the developer of Jettomero at 3PM EDT

    10.04 / 17:35 www.gamasutra.com Gamasutra.com -Games
    We're talking to the developer of Jettomero: Hero of the Universe today at 3PM EDT. …
  15. Netflix hints at move into publishing with Stranger Things: The Game

    10.04 / 16:51 www.gamasutra.com Gamasutra.com -Games
    Netflix surprised Stranger Things fans today when it unexpectedly dropped a mobile game based on the hit television series, but there could be more to this tale than meets the eye. …
  16. Why one Japanese entrepreneur is using an RPG to help fight depression

    10.04 / 15:15 www.gamasutra.com Gamasutra.com -Games
    A role-playing game developed by researchers and clinicians at the University of Auckland in New Zealand is making waves in Japan, but not for the reasons you might expect.  …
  17. DeepMind wants to answer the big ethical questions posed by AI

    10.04 / 15:04 www.gamasutra.com Gamasutra.com -Games
    Google's DeepMind artificial intelligence (AI) division has established a new research group to learn more about the ethical questions posed by the dawn of AI. …
  18. Getting the message right in Another Lost Phone

    10.04 / 09:37 www.gamasutra.com Gamasutra.com -Games
    "As developers we know what we want to talk about, but it takes asking people how they felt after playing and why. That's the only way to get this right." …
  19. Panzer Dragoon Orta director recalls how the shooter was almost a strategic online game

    10.04 / 09:37 www.gamasutra.com Gamasutra.com -Games
    "We took these two concepts to Kawagoe-san and pitched it to him," Panzer Dragoon Orta director Akihiko Muraiyama recalls "[He] said 'hey, this is for Xbox. Let's go with the shooting game.'" …
  20. Enjoy a bit of fresh insight into how Nintendo built Breath of the Wild

    10.04 / 09:37 www.gamasutra.com Gamasutra.com -Games
    Today on Twitter, Capcom's Matt Walker translated some of the intriguing takeaways from a recent talk given by Breath of the Wild director Fujibayashi Hideyuro & senior lead artist Makoto Yonezu.  …